"Automated lm editing involves the generation of the position,
orientation, motion and selection of virtual cameras
in interactive 3D graphics applications. There is a pressing
demand for techniques to assist and automate the control of
virtual cameras in the computer games industry where the
rapid development of personal computers and high performance
consoles has led to substantial improvements in the
visual delity of games. The goal of this survey is to characterize
the spectrum of applications that require automated
lm editing, present a summary of state-of-the-art models
and techniques, and identify both promising avenues and
hot topics for future research"